A couple of weeks ago, my cousin mentioned that he’d got rid of his last generation consoles and had said goodbye to any game that he’s not got around to playing/completing. This made me sit and think for a while, to see if I could actually do the same. After a couple of hours thought, and a ruthless clear out of the backlog, I got it down to twenty three games on the Xbox 360 and PS3, that aren’t getting (to the best of my knowledge) a next gen makeover, and once I’d completed these, I’d be ok with moving exclusively to current gen.
First on the list was Bioshock. Now I’ve attempted and played Bioshock on a handful of systems, and multiple PC incarnations, and I’d always get to the same point (where you first get to use the camera), save, and never get back to it. I had planned on skipping this game and the next, and simply going to Bioshock Infinite, however when I asked the question last weekend on twitter, the consensus was, ‘at least play the fist one’, so I did.
After the first couple of hours, I realised why I never got any further than I previous had, Bioshock is a horror games (to me it was anyway). The game is very atmospheric, has a load of jump scares, has a lot of eery ghostly things going on, and the footsteps and groans from a Big Daddy when they’re in the vicinity is truly terrifying. Although I was out of my comfort zone, I pushed through, and ended up really enjoying the game.
This game wasn’t exactly a survival horror game, but did have elements of it. I found I was looting everything I saw, just to ensure I had enough ammo and cash to get me through the game. As you progress through the games, not only do you have a handful of weapons in your arsenal, ranging from a pipe wrench to a rocket launcher, but you also have a selection of plasmids. These are abilities that allow you to fire electric/fire/ice from your hands to take out the enemies or trigger game elements to allow you to progress through the game. This felt a lot like the way the powers were used in Skyrim when I played that.
Although the game was realised way back in 2007 it still held up, the gameplay was solid, control system worked really well, and visually it still looked really good. I don’t know how many times I’ve seen the initial scene of the game with the fire on the water, but it still blows me away.
The gameplay itself was a mixture of first person shooter, a bit of stealth, a bit of hacking, and some puzzle solving. Storywise, I think this where the game was the strongest. Although the game did feel at times like it was a series of fetch quests, the various voices over the various comms channels would build up this full and rewarding story, which left me with a handful of questions once the game was complete. Definitely enough to make me really look forward to playing the next instalment.
I guess there was only really one thing that bugged me about the game, and that was the navigation. If you were on a main story mission, you would have a large, very sensitive arrow pointing you in the right direction, however if you had a ‘go collect x of these’, you could easily get lost walking around the entire map looking for the items. With the map looking a little samey, I would often find myself going around in circles. There was map to use, but it was only towards the end of the game I finally got my head around the icons and arrows on it.
All in all, a great little game, looking forward to seeing what the second has in store.
Approx Time taken to beat – 10 hours
Difficulty setting – Easy
Score – [Rating:4/5]
Games TrailerTags: Bioshock