So I finally decided to put on my big boy pants and jump back into the Dead Space universe. Like the previous game, I decided to play the game on the casual setting, as a, it would make the combat less frustrating, b, hopefully make the jump scares less scary, and c, allow me to simply enjoy the story.
The game starts with a nice little recap of the events from the first game, with a ‘Previously on Dead Space’ prologue. This really helped as it’s been nearly 8 months since I completed Dead Space, and I’d forgotten some of the key story elements.
The gameplay hasn’t really change much between the two games, it’s still quite linear, with the usual get to a room, work out a mini puzzle to open a door, got down a corridor, to the next room, rinse and repeat. This is no way was a bad thing, as the puzzles were quite simple, and the combat was satisfying. I guess two new mechanics, or noticeable changes in Dead Space 2 were the hacking and the anti gravity sections. The hacking (if memory serves) is a new feature, allowing you to open doors by spinning the left thumb-stick until you unlock three blue blocks on a controller. This mechanic is quite similar to a lot of the lock picking sections of other titles. The anti gravity sections in my eyes have been massively improved. Previously you’d basically point and shoot to project yourself onto another platform, whereas in this, you essentially turned into Ironman….just a lot slower. Another welcome addition was the ability to rip the limb from a corse, and use it as a weapon with your kinetic ability, using it to pin you’re enemies to the wall/floor. If you were quick enough you could run over and give them a satisfying head stomp before they were able to wriggle free….man, the head stomps were satisfying!
The story is great, well told, well acted, and had me gripped from the first few minutes. Although you do get the ‘previously on Dead Space’ prologue, I still think it benefit from playing the first, as there are a number of….shall we say, references to the first. If you’ve not played the original game, you’ll miss out on the, “We’re going where….yes!” moments.
Is the game scary? Yes! With the amazing sound design, I played the game mostly on edge, and when I could, in day light….yes, I scare easy. Playing during the day at times was a burden, as some of the areas were very dark, and I could barely see the screen, forcing me to close the curtains and play in the dark…..Although I managed to work out when a lot of the jump scares were going to happen (you find a place with a lot of ammo, you’re going to get jumped, you walk through a well lit area, you’re going to get jumped, everything has been quite for a couple of minutes, you’re going to get jumped, etc), however there were still a few that took me by surprise and had me jumping out of my skin. Without going into spoilers, there were two enemies that have been added to Dead Space 2 that really freaked me out, both of them shall we say…younger creatures. One of which give out a high pitched shrill as it runs at you, although they’re easy enough to take down, they’re never alone. There was also one added that really didn’t want to die, creating an interesting, hack, smash, stomp, freeze and RUN! mechanic which became quite intense towards the end of the game.
All in all a great game, great story, great sound design, and I really can’t wait to get more Dead Space in my life.
Approx Time taken to beat – 10 hours
Difficulty setting – Casual
Score – [Rating:5/5]
Games TrailerTags: Approx Time, Dead Space, Games Trailer