So there I was, Saturday morning, wanting to get my game on, however suffering from the worlds worst Vodka hangover. Not wanting anything too brain taxing, I felt the need for some brain numbing collection type game. After flicking through the drives of all the consoles I remembered I’d bought an inFamous bundle on one of the many PSN sales. I fired back up the first, as I knew there were loads of shards yet to be collected and I’d already completed the game, so it sounded the perfect candidate. After about 10 minutes or so of running around becoming familiar with the controls I decided….let’s give the second one a blast….no pun intended 🙂
To my delight, the second game imported my save game from the first, and evil Cole was reborn. I have to say at this point, that inFamous is the only RPG game I’ve ever managed to be the bad guy, as hard as I try, I always end up being good. In the inFamous series, I’ve always found it a lot easier to be the bad guy as innocent bystanders would always get the in the way and effect your karma.
Graphically, I have to say this game was a huge improvement over the first, and with switch from the first to the second within minutes, just showed how much the game had visually improved.
Without going into spoilers, the game picks up a little after the first, stuff has happened, and within the first twenty minutes or so, the end game is already very apparent. You as Cole get your karma reset, and have the opportunity to be either good or bad, with rewards/punishments for both options.
As with the first game, there are a whole load of shards to collect, XP to gain, skill trees to max out, and a fair few morality choices to make. As you had a lot more interaction with people in this than the first, morality choices took a little more thinking. Helping one colleague would generally annoy another, and vice versa. These all came with certain perks, and I assume storyline missions that came with the path you followed.
What’s quite refreshing is there are a number of new and interesting enemies to tackle, some of which (dependant on morality choices) you can have fighting alone side of you. Some of these enemies I did encounter in Second Son, but it was nice to see where they originated.
I do kind of wish I’d have played this game before I played Second Son, as some of the game mechanics used in Second Son were introduced in this, for example the absorption of foreign powers, and the task force and enemies you encounter in Second Son.
For a game that I simply fired up to have a little bit of shard collecting, with a Vodka hangover, turned into a game that I spent the entire weekend playing, and most of the nights the following week.
Approx Time taken to beat – 20 hours
Difficulty setting – Normal
Score – [Rating:5/5]
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