Having enjoyed inFamous, I’ve been looking forward to playing the next generation version of the inFamous series.
Set a couple of years after the events in inFamous 2 (which I never got around to playing, or felt I missed anything from the story), you take control of Delsin Rowe a 24 year old delinquent graffiti artist, who find out very early in the game that he had the ability to absorb other peoples powers. The first hour or so plays like an interactive movie, with around 80% cut scene to 20% action, however this does a very good job of introducing you to the controls, powers, and insight into your character and the challenges you face.
After the initial introduction, you are faced with your first morality choice, and this sets you up for your good/bad play-through for the rest of the game. At this point it’s worth mentioning that I played inFamous as evil and planned on doing this same with this (as I found it easier due to not having to worry about innocent bystanders getting hurt), however with Second Son, I made a single good choice at the beginning, and after a couple of hours of attempting to become evil, I gave up, and was forced to play as a good guy if I wanted to level up my powers.
The story itself was good, the characters where likeable and quite believable (if you accept the story from the first games), and I’m assuming if I was to play through a second time as a bad guy, the end goal would have been the same, but maybe the reasoning and story arc would have differed slightly to accommodate the evil choices.
The game itself is an open world, free roam game set in a fictional version of Seattle. Around the map there are multiple side missions to keep you entertained as well as the obvious main story. I guess one of the most interesting side quests were the graffiti missions. These required you to turn your controller on it’s side and pretend it to be a spray can. Through the use of virtual templates, you would spray a number of different coloured layers to finally display a graffiti tag. Although this was an interesting use of the controller it did start to get a little old after the first couple of tags.
Now for the powers, you don’t get the familiar electricity power from the first two games, but pick up Smoke, Neon, Video and at the end, the main enemies power. Although the all had similarities they were all useful in their own ways. Towards the end of the game, I managed to level up the video power and it soon became my primary power.
Graphically, this game looked stunning, whether it be the environments, the lighting and particle effects, the reflections or simply the facial animation, this looked amazing.
If anything let this game down, it was the (at times) crappy AI. To give an example, I was able to beat the final boss (once I’d absorbed all of their powers) by simply standing to one side. I waited for them to attack, retaliated, let them run through their routine and repeated until dead.
All in all not a bad game at all, I did run through the main story with only a few side missions, however never felt like I was underpowered.
Approx Time taken to beat – 15 hours
Difficulty setting – Normal
Score – [Rating:4/5]
Games TrailerTags: Approx Time, Games Trailer, infamous