Unlike the first Lego Batman, I played through the entire story on my own, which worked a hell of a lot better than the original. The amount of times the other character AI would disappear of the edge of the screen and get stuck was reduced to maybe once or twice.
I understand that the Lego games are designed for couch coop, however I’m still amazed in this day and age that Lego games don’t support online coop. I think if I’d had the pleasure of working through this game with somebody, it would have been a, a bit of a laugh, and b, I wouldn’t have had to FAQ quite as often when I just couldn’t work out what the hell I was meant to be doing to get past a certain part of the game. I would run through my normal routine of ‘break everything’, ‘batarang everything’, ‘attempt to switch every switch’, ‘try and break the unbreakable’, ‘pause & google’.
This game was a lot larger than the last, and a lot less linear, yes the story missions would have to be done in sequence and once you started them, they were very linear, however between missions you had the option to explore a virtual Gotham on foot or one of the many vehicles. Although you could travel in the more traditional Batman related vehicles, you could even grab a bog standard car from the side of the road, and drive this to your next mission. Although I’ve not got around to playing Lego City Undercover, I assume it feels quite similar.
The story is pretty good, as you can see from the below trailer, a number of DC enemies have united to wreak havoc in Gotham, and yourself (as Batman) get to team up with a number of other DC heroes to put a stop to their meddling. Although this works really well for the story, I didn’t really get on with it for the gameplay. After the first handful of missions, you get to team up with another hero, giving you three different characters to control, and then right at the end, you are attempting to control six at once, and attempt to utilise their ability. Personally I would have preferred it if that with each mission, you got to meet or use somebody new at that point, and not try and cram them all into the last mission. As Lego games go, the AI character is pretty dumb, and will normally stand there and take a beating, now multiply that by 5, and that’s the most of the screen taken up with characters in the way stopping you from accomplishing your goal. This also made it very tricky when you had to change to a specific hero to use their ability to move on in the level, I found myself spamming the ‘Y’ button until I finally got the person I needed.
It probably reads like I didn’t like the game, which isn’t entirely true, I enjoyed the open world map, the graphics, and the fact that this was fully voice acted made the story a lot more engaging, and apart from getting stuck a number of times, the game itself played pretty well. I guess if they’d have staggered the heroes, and I hadn’t have played this solo, I’d have got a lot more enjoyment out of the game. Although I’m now done with the game and setting my sights on the third Lego Batman game, there was still a lot of gameplay to be had, I believe I finished the story mission with only 15.3% total game completion.
Approx Time taken to beat – 9 hours
Difficulty setting – Normal
Score – [Rating:3/5]
Games TrailerTags: Approx Time, FAQ, Games Trailer, Lego Batman, Lego City Undercover