As we probably all remember, back in April 2011, Sony were hacked and around seventy-seven million user accounts were potentially compromised, the Playstation Network was down for a good couple of weeks, and to say sorry, Sony offered up a couple of free game….this was one of them. If it wasn’t for that event, I would have never experienced a Ratchet & Clank game.
Nearly two years after the dust has settled, I finally decided to fire up my free copy of Ratchet & Clank: Quest for Booty and see if I’d been missing out. As you can probably tell, this is the first Ratchet and Clank game I’ve ever played, and dropping in without any prior experience wasn’t that forgiving. One major problem I found was that characture and backstory weren’t really explained, and it assumes you know who the people are. Based on the way the game ends, a ‘to be continued’, I can only assume the previous game in the Ratchet & Clank series ended in the same way.
The game starts on the back of a sailing ship, with you in control of Ratchet. After quickly checking the controls I took out a handful of enemies, and found myself being catapluted between ships, and to finally end up on an island. There the gameplay settled down a little and I was faced with a number of challenges to move onto the next area. Wanting to be spoiler free (as I’m sure I’m not the only person with this still untouched on their hard drive), I’ll avoid discussing the story.
As I mentioned above, the game assumes you’ve played a Ratchet and Clank game before, as there is very little hand holding an it assumes you know you have the ability to grind on rails, or use your ratchet to move objects.
The combat in the game feels very much like a lego game, smash objects, get cogs, use cogs to buy items required to progress in the story. You start with your ratchet as a melee weapon, and as you progress you pick up a few more. These include The Combuster, Fusion Grenade, Nano Swarmer, Predator Launcher, Tornado Launcher, Shock Raveger and finally the Alpha Distrupter. The more you use a weapon, this will cause it to level up and give you an addition perk, for example, the Predator Launcher increased the amount of enemies it can target at one. Towards the end of the game, I pretty much found myself dropping down a Nano Swarmer (basically an missle turret), and standing back and taking out enemies with the Predator Launcher (a missle launcher with a automatic preditor red triangle targetting system)
One thing to note, as this game was quite old, there were no trophies, and can only assume this is due to it being originally released in 2008. However this didn’t stop me from expoloring every nook and cranny, smashing everything that was smashable, and collecting everything that was collectable, but even with doing everything possible in the game, it only took me around six hours to beat.
After I’d completed the game did do a little googling and this seems to be the second game in the ‘Future’ trilogy, which I’m assuming Sony would expect people to buy part one and three to get the full story..however I won’t be doing this. All in all, not a bad way to spend six hours, the game was fun, but not enough to pull me into the Ratchet & Clank series.
Approx Time taken to beat – 6 hours
Difficulty setting – Normal
Score – [Rating:3/5]
Games TrailerTags: Amp, Backstory, Booty, Characture, Cogs, Enemies, Free Game, Gameplay, Grenade, Handful, Hard Drive, Launcher, Lego, Lego Game, Melee Weapon, Predator, Ratchet Clank, Sailing Ship, Seventy Seven, Spoiler, User Accounts, Weren